The Darkspawn, the Deep Roads, and the Blight
Saturday, February 7, 2015
10:06 PM
Labels: Blight , commentary , DA:O , DA3:I , Deep Roads , Dragon Age
Labels: Blight , commentary , DA:O , DA3:I , Deep Roads , Dragon Age
I was pondering recently about the ruined land your Inquisitor finds in the Western Approach. It’s been centuries since the Darkspawn roamed the lands freely and still nothing can live there. As the blights of old lasted years the horde had plenty of time to ruin the land.
Since our superstar Warden ended the Fifth Blight in a mere year, Ferelden recovered quickly. There are still a few references to tainted land but not a horizon-spanning, blasted waste. One more reason your Warden is awesome—as if you needed one!
In following this trail of thought, however, I suddenly realized that the dwarves have a much bigger problem in reclaiming the Deep Roads than I’d thought. Also, BioWare has a much bigger lore problem. The Darkspawn have been carousing down there for a thousand years.
Since our superstar Warden ended the Fifth Blight in a mere year, Ferelden recovered quickly. There are still a few references to tainted land but not a horizon-spanning, blasted waste. One more reason your Warden is awesome—as if you needed one!
In following this trail of thought, however, I suddenly realized that the dwarves have a much bigger problem in reclaiming the Deep Roads than I’d thought. Also, BioWare has a much bigger lore problem. The Darkspawn have been carousing down there for a thousand years.