Showing posts with label Blight. Show all posts
Showing posts with label Blight. Show all posts

From Where to Archdemons Come?

As usual, I was reading the BioWare boards and an idea sprang into my head.  You see, it’s never sat well with me, this image of high dragons huddled in caves deep underground.  Dragons fly.  They don’t tunnel.

(Sidebar: Why are they called Archdemons and not Archdarkspawns or Archspawns?  [narrows eyes at writers]  It sounds cooler, sure, but do demons really come into it?)

At any rate, the thought of dragons snoozing so tightly bound and deeply buried that the Darkspawn take centuries to dig it up bothers me.  How did they get there and who put them to sleep?  (Fen’Harel?  Only time will tell, if BioWare ever does.)

What if what the Darkspawn find underground is not literally a sleeping dragon, it’s a magically sealed vessel containing the soul of an Old God?  They let it out and

The Darkspawn, the Deep Roads, and the Blight

I was pondering recently about the ruined land your Inquisitor finds in the Western Approach.  It’s been centuries since the Darkspawn roamed the lands freely and still nothing can live there.  As the blights of old lasted years the horde had plenty of time to ruin the land.

Since our superstar Warden ended the Fifth Blight in a mere year, Ferelden recovered quickly.  There are still a few references to tainted land but not a horizon-spanning, blasted waste.  One more reason your Warden is awesome—as if you needed one!

In following this trail of thought, however, I suddenly realized that the dwarves have a much bigger problem in reclaiming the Deep Roads than I’d thought.  Also, BioWare has a much bigger lore problem.  The Darkspawn have been carousing down there for a thousand years.